The path of self-destruction
Don’t let Stories: The Path of Destinies’ incredibly generic sounding name put you off – this is a charming and rather unique PlayStation 4 indie that is, more often than not, very enjoyable to play. It’s an action role-playing game of sorts in which you take on the role of Reynardo, an anthropomorphic fox with a roguish attitude who’s more eager than most to be a world-saving hero.inies. Earn to die
He may have dreams and aspirations of his own, but Reynardo’s fate is left squarely in your hands. As its name suggests, Stories is essentially a big tangled web of tales, which are defined and altered by the choices that you make. Every storyline is made up of five chapters, and between each chapter, you’re presented with branching options that change the flow of the current story.
You may be asked to choose between rescuing one of Reynardo’s old friends from an evil empire or tracking down an ancient artefact that could turn the tide of an impending war, for example. They’re not hugely personal decisions, but it’s nice to see player choice used as neatly as it is here. Stories clearly takes most of its inspiration from ‘choose your own adventure’ novels, and that’s reflected in the fact that everything’s told through a mystical book which allows Reynardo to change his fate.
Indeed, most storylines conclude with our furry hero meeting an unwelcome end, but no matter how many times he fails, he’s always brought back to the start of his journey, and retains all of the knowledge that he picked up along the way. In other words, you slowly but surely discover the truths of Reynardo’s quest – different paths leading to new realisations that help you make the right choices later on.
Eventually, your accumulated knowledge will unlock a ‘true’ ending, and that’s when the title comes to its real conclusion. Getting to that point, however, admittedly takes a lot of time, and sees you replay certain storylines again and again just to get to a point where you can alter their course for the better. Proceedings are fortunately streamlined thanks to icons that indicate whether a choice leads to something new happening, but there’s still a lot of repetition to deal with.